digital assemblages 3

I wanna try to develop these some more before I move on to more ‘real unreal’ things. I want to create the familiar but have it unfamiliar at the same time. Something that’s not as outlandish as my current assemblages but more familiar to our eyes.

After a little time spent, I finally created something that I think is maybe a ‘real-unreal’? All I did was take a gun and put a balloon over it. I moulded the balloon to the shape of the gun (ish) and then inflated the gun and made both a fleshy colour. It’s a pretty grotesque assemblage.

2 Replies to “digital assemblages 3”

  1. Awsome Izzy – the real unreal is a fantastic work. See if you can make multiple works around the same idea.

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